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  1. Final Fantasy 10 Strategy Guide Pdf Example
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Final Fantasy X

Final Fantasy X was released in 2001 and was re-released and remastered in 2014 in high definition (HD). It was the first of the Final Fantasy series to feature 3D backgrounds as opposed to the pre-rendered backdrops of the former games and was one of the most popular games in the franchise. It was also the first to include an official sequel title (Final Fantasy X-2).

This resource section includes a full walkthrough for the game including screenshots and full walkthroughs for each of the Cloister of Trials. Check out the walkthrough section and the side quests section for more information.

Final Fantasy X / X-2 HD Remaster Walkthrough and Strategy Guide Page containing story walkthroughs, character profiles, boss guides, game databases, news, and updates. FFVII was developed by Square Enix and published by PlayStation. Final Fantasy – Guides and FAQs NES. 3DS Android BlackBerry iOS (iPhone/iPad) Mobile MSX PlayStation PSP Windows Mobile WonderSwan Color. Guide and Walkthrough by BSulpher v.5.4 2015 280KB.Most Recommended. Guide and Walkthrough by Chzn8r v.1.3 2006 126KB Guide. Final Fantasy IX. Final Fantasy IX was developed alongside Final Fantasy VIII and both were follow-ups to the incredibly successful previous title, Final Fantasy VII.While 8 took a turn to the more realistic and futuristic, Final Fantasy IX brought the series back to its roots. Dungeons in Final Fantasy. Marsh Cave This is where the Lone King has directed you to look for the CROWN. Earth Cave The residents of Melmond said that this is the source of the earth's rot- ting. You'll battle the Earth Fiend here. G3-A urgu o cano According to the Sages in the. Final Fantasy I: Soul of Chaos Walkthrough. The Journey Begins Chapter 1. In this chapter I take you from the end of the opening cinematic until the North Bridge is reconstructed. We will cover the equipment needed to fight Garland, the treasure that can be found in.

Review

Final Fantasy X is definitely one of the greatest games in the Final Fantasy franchise. The series made the jump from the PlayStation console to the PlayStation 2 and the developers did a great job of taking everything that made some of the previous Final Fantasy titles great while ditching some of the annoying features that made them terrible.

Final Fantasy 10 Strategy Guide Pdf Example

To start things off, the graphics in the game are fantastic. The move from 2D pre-rendered backgrounds into the realm of 3D was done flawlessly and it gave Final Fantasy X a feeling of immersion that none of the other Final Fantasy games were able to create. On the flip side and as part of this transition, Final Fantasy X left behind one of the key features and signatures of the series, which was the over-world map tying each of the individual locations together. Instead of a world map the game utilized a list of locations allowing players to select a city or story location to return to from the Airship. This gave the game less of an epic feeling that some of the previous titles were able to achieve.


This flaw and loss of an ‘epic' feeling was not carried over into the story. The plot, the characters, the setting and especially the music left a lasting impact on players which helped spawn the follow up titles to Final Fantasy X including the first true sequel to any game in the series, Final Fantasy X-2. The addition of voice actors added another impactful element to the game and while some of the lines in the game are particularly cringeworthy (the whistling scene in Luca) they did a fantastic job overall.

Most of the actual gameplay elements were well done and well received. The Sphere Grid system was an interesting twist on the traditional leveling style of previous RPGs but other than looking cool it offered a fairly linear leveling system with very limited customization. The Expert Sphere Grid added some complexity and additional customization, but is only available on your second play through (aside from the HD Remaster version which allows for you to select the Expert Sphere Grid as soon as you start).

The equipment customization feature was annoying. Rather than providing an element of variability to the game you tended to wind up with a mishmash of wacky armor with completely random auto-abilities. It is very tough during your first play through to create armor that is worth keeping without using up your key items building that equipment up. The end result is that you end up not customizing anything for fear of ‘wasting items' inappropriately.

In addition to the main story, each Final Fantasy title typically has a minigame that can be played along with the regular game that is typically intertwined with the story in some way. This includes games like Chocobo racing, Triple Triad and even the abysmal Tetra Master card game in Final Fantasy IX.

The minigame in Final Fantasy X is Blitzball. Blitzball can be genuinely enjoyable to play and there are some pretty cool rewards that you can pick up by winning tournaments and league matches. All of the side quests (Blitzball included) in the game added up to be a huge myriad of additional end-game content that was a welcome addition for those that wanted to keep playing. The rewards continue to get incrementally better as well which is a refreshing change from some of the previous end-game content (Ruby Weapon in Final Fantasy VII for example).



Final Fantasy X is by no means the best Final Fantasy title, but it is right up there with the best of them. It has great replay value (because it is easy to miss content entirely during the first play through) and I myself have played through it many times. Overall score: 9/10.


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Final Fantasy VII

Final Fantasy VII is often listed as the game that inspired the massive popularity of many the follow-up games in the Final Fantasy Series. It is considered by most gamers to be one of the best games in the series and one of the best games created of all time.

A poll conducted by the Japanese gaming magazine Famitsu listed Final Fantasy VII as the second best game in their compilation of the 'Top 100 Favorite Games of All Time'. In 2005, users of GameFAQs.com listed Final Fantasy VII as 'The Best Game Ever' and it managed to place second on the list much later in 2009.

The story begins with the protagonist, Cloud Strife, joining up with team AVALANCHE, made up of Barret Wallace, Tifa Lockhart, Biggs, Wedge and later Aeris Gainsborough, Red XIII and Cid Highwind. Their goal is to take down Shinra Company, an organization responsible for Mako mining projects which are slowly destroying the planet (Gaia).

The Turks, a group working for Shinra Company, kidnap Aeris after learning about her past and take her to the Shinra Building in Midgar for testing. A rescue operation to retrieve Aeris ends up failing and the entire AVALANCHE team gets thrown into the Shinra Co. prison cells. They manage to make a miraculous escape though as most of the Shinra Soldiers in the building are killed off by a mysterious ‘man in black', presumed by Cloud to be his former SOLDIER teammate, Sephiroth. The game follows the story of Cloud and his companions as they track down Sephiroth and attempt to save the world from Sephiroth's awe inspiring powers.

According to Square-Enix, there were originally no planned remakes of Final Fantasy VII, but there were a number of spin-offs from the series including Before Crisis: Final Fantasy VII, Final Fantasy VII: Advent Children, Dirge of Cerberus: Final Fantasy VII, Crisis Core: Final Fantasy VII and a host of others. Square-Enix has now confirmed that they will be putting together a remake for Final Fantasy VII! Unfortunately the release date for this remake is still unknown.

The number of references to FFVII in other games, including games in the Final Fantasy series, and the sheer number of players that list this game as one of their favorites ensure that the legacy of Final Fantasy VII will live on for many, many years to come!


Review

Final Fantasy VII is undeniably one of the best games ever made. It is one of my favorite games and the one I enjoyed most in the series, but to be fair, I haven't played Final Fantasy VI (which many fans of the Final Fantasy series claim to be the best title in the franchise). Putting aside the back-and-forth over which of the two games is the best, there is no doubt regarding the impact that Final Fantasy VII has had on the RPG genre and the gaming community as a whole.

The reason why Final Fantasy VII is considered such a great game has to do primarily with the story (as well as the music). The main plot doesn't stray too far away from your typical sci-fi adventure; a young, relatable main character joins a team of misfits on an adventure to save the world. But the Final Fantasy series has an interesting way of tying in elements of fantasy fiction with futuristic components to create a very unique world and setting (which is officially referred to as Gaia in follow up games in the FFVII franchise, though it is only referred to as 'planet' within this title itself).

The story begins in the huge industrial town of Midgar. It's dark, damp and dreary and the atmosphere does a great job of giving the player the feeling that they are trapped in a dystopian, technology-driven and bleak world. The story takes a huge turn after the team escapes from the Shinra Building. The narrative moves from a single town to a story that unfolds across an entire game-world and this is where many gamers become permanently drawn into the world of Final Fantasy VII.

The detail put into each of the backdrops and into the world map are fantastic and there is enough character development around each of the main cast to keep you vested in the story. All except for a few… Final Fantasy VII has two optional/secret characters that can be obtained during a regular play-through: Yuffie Kisaragi and Vincent Valentine. They are incorporated fairly seamlessly into the story if you obtain them - Vincent's story is a little bit harder to follow up on (finding Lucrecia's Crystal Cave is not easy) however it is almost impossible to complete a playthrough without running into Yuffie or her home town of Wutai. But did you notice that neither Yuffie or Vincent appear in any of the full-motion cinematic videos (FMVs) that occur throughout the game?

Final Fantasy titles typically include a couple of wacky, non-human characters and while I take no issues with the addition of Red XIII (a talking mutant feline), Cait Sith is a terrible character that no one in their right mind would use any more than required to complete the game. He feels tacked on and out of place - but my biggest issue with his character has to do with a few scenes in the Temple of the Ancients. *Spoiler Alert* Cait Sith kills himself in order to obtain the Black Materia from the Temple and then reappears very shortly after in a 'new body' It's hard to become immersed in a story and feel any sympathy for a character like Cait Sith when he can just reappear in a new body if anything happens to him. Everything that he is involved in from that point onwards is inconsequential. Send him into every battle by himself - who cares if he gets killed? He can just reappear in another new body. Was no one else bothered by this? Maybe it was just me…

The character that stood out for most gamers was the primary villain and antagonist for the story, Sephiroth. The writers did an excellent job of creating a villain with a compelling background story. His story is deep enough that at certain points of the game you find yourself sympathizing with his situation. This is an element of the game that was executed better than almost every other Final Fantasy title. Final Fantasy VIII and Final Fantasy IX had final bosses and villains that basically appear out of thin air and aren't involved in the majority of the plot (of each respective game). Final Fantasy X almost had the same issue, but they did spend some time adding clarity around who (or what) Sin was and tying it back to Tidus' story.

Sephiroth is the character that leaves a lasting impression. From the first interactions early on in the game where he and the main characters are friends, to watching him slowly go mad from the realization of who and what he is, to the final battle against him in the core of the planet (namely, the very last scene). Creating an effective antagonist and doing it as well as the game writers did, is not an easy task and I commend them for what they were able to accomplish.

The background music, composed by none other than Nobuo Uematsu, is top notch. Nobuo Uematsu conducted the music in most of the previous Final Fantasy titles and many to follow Final Fantasy VII. He is considered one of the most famous and well respected composers of video game music and this title stands as a testament to his skills as a composer. It left a lasting enough impact on me during my first playthrough that I bought the original soundtrack and still have many of the tunes permanently etched into my brain.

But make no mistake - despite the fact that this is my favorite game and despite the numerous awards and accolades the game has received, there are some glaring flaws and issues. For example, this was the first Final Fantasy game to transition to a 3D style environment with pre-rendered backgrounds and this transition was not flawless. The graphics have aged poorly (to say the least) and many new players and fans of the franchise who go back to play (or replay) older games in the series will comment on how the graphics look terrible.

There are also a ton of bugs and unfinished areas of the game. There is a full section on the Final Fantasy Wiki detailing areas of the game that were dummied out, or rather, removed so that they could no longer be accessed during a regular playthrough yet still visible in the games coding. There are misspellings galore (which I identify as one comes across them in the walkthrough section) and tons of items which have no use (including the Tissues received from Battle Square and the 1/35 Soldiers that can be obtained in Junon). There is also nothing more irritating than having to hold the Cancel button in order to run throughout the entire game; completely unnecessary.

Final

The Materia system was very straightforward with a relatively quick learning curve, yet it was complex enough to allow you to employ a ton of different strategies and Materia combinations. There was also a lot of end-game content to explore before the final battle against Sephiroth, so the replay value for the game is fairly strong. I personally have played through it at least 10 times and I continue to enjoy each playthrough.


The number of remakes, additions and prequels to come out of this game is huge. There is no doubt in my mind that it is one of the strongest (if not the strongest) titles in the Final Fantasy series. I highly recommend that you give the game a try if you have never been exposed to it. This game will remain a timeless classic and its impact on RPGs will continue for years to come. Overall score: 10/10.


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Any support you're able to provide, or even just a quick thank you note sent my way, is greatly appreciated. Happy gaming!

Final Fantasy Vii Guide Pdf






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